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1. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
we need mines or some sort of trap for tanks where you can set up and hide, going toe to toe is insane
- by The Last Shepherd - at 2012.09.11 09:59:00
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2. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
Yeah I was more thinking a pop up style 'you have now unlocked access to......' type thing but telling you before would also work
- by The Last Shepherd - at 2012.09.11 08:37:00
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3. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
ADS is a bit odd, I dont like the feeling and dont notice a big improvement from hip fire at-least with hip fire i feel like Im shooting
- by The Last Shepherd - at 2012.09.10 14:51:00
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4. PAY TO WIN - in Feedback/Requests [original thread]
simple title, pay vs free = no contest
- by The Last Shepherd - at 2012.09.10 14:44:00
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5. PAY TO WIN - in Feedback/Requests [original thread]
fair point, but the gap in top and bottom or even bottom and middle is too drastic to encourage people to keep at it.
- by The Last Shepherd - at 2012.09.10 14:06:00
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6. CCP (testing weapons.) request - in Feedback/Requests [original thread]
I see your point and almost felt that when I started I couldnt nearly spend enough time to try enough things to find problems, I just went with playing like its the final cut and seeing what is wrong. But I almost agree make everything available t...
- by The Last Shepherd - at 2012.09.10 14:04:00
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7. PAY TO WIN - in Feedback/Requests [original thread]
yeah the pay to win was mainly as going up against prototype weapons in a skirmish is a waste of time might as well just suicide, the only way i found to combat high lvl gear is to avoid and only engage when you have advantage but with the random ...
- by The Last Shepherd - at 2012.09.10 13:53:00
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8. PAY TO WIN - in Feedback/Requests [original thread]
Ok so I will probably get shot down but anyway just played skirmish and I have a few points, 1. If its possible spawns need to be away from direct enemy contact 2. WTF with the radar, the only thing a basic player with no awesome gun/armour can...
- by The Last Shepherd - at 2012.09.10 12:56:00
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9. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
another similar thing I think would help is a little 'you can now use.....' when you train a skill
- by The Last Shepherd - at 2012.09.10 12:14:00
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10. [Request] BPO and Skill Book Clarity - in Feedback/Requests [original thread]
yep skill books is a killer I got some thinking 'oh I can use ISK to buy skills and lvl up awesome!!) lol ooops!
- by The Last Shepherd - at 2012.09.10 11:46:00
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11. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
Yeah this would be good, basic stuff like more armour etc and more weapon damage etc are easy to work out but the more technical stuff could do with a better guidance especially when multiple skills are needed to unlock 1 skill and an item linked ...
- by The Last Shepherd - at 2012.09.10 11:36:00
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12. Skill guides - in Feedback/Requests [original thread]
Yeah thanks, I was kinda going for generic stuff anyway weapon upgrades to start etc but its the in depth stuff that is tougher these certificates from eve sound good though, nice to have some guide instead of reading through each skill and trying...
- by The Last Shepherd - at 2012.09.10 11:31:00
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13. Chages Jaysin011584 & others would like to see... - in Feedback/Requests [original thread]
all sounds good except I like that the injection has to go into the character, would seem silly to inject near them lol
- by The Last Shepherd - at 2012.09.10 10:16:00
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14. Skill guides - in Feedback/Requests [original thread]
I've had a search for this topic and could only find a PC console showdown lol! I've not played EVE and only been on DUST for a couple of days but its quickly clear that it is very hard to determine what skills are important at the start. I'm a L...
- by The Last Shepherd - at 2012.09.10 09:59:00
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